AI Insights · Timothy · April 2022
Top 5 PVP Games on Android in Croatia: Q1 2022
Analyzing the performance of the top 5 PVP games on Android in Croatia during Q1 2022, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 PVP games on the Android platform in Croatia exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.
Coin Master saw a fairly stable trend in weekly revenue, peaking at approximately $23.3K in late December and then fluctuating around $20K for most of the quarter, ending at about $15.8K in the final week of March. Weekly downloads reached a high of 1.1K during the week of January 24 but generally hovered around 700-800 downloads per week towards the end of the quarter. Active users showed a slight decline from 17.9K at the start to approximately 15.9K by the end of March.
Match Masters - PvP Match 3 experienced a decline in weekly revenue over the quarter, starting at $12.3K and dropping to about $7.5K by the end of March. Weekly downloads also saw a decreasing trend, starting at 1.7K at the beginning of January and ending with around 831 downloads in the last week of March. Active users similarly declined from around 38.7K to 23.6K over the quarter.
PUBG MOBILE had a fluctuating revenue trend, peaking at $8.2K in mid-January and ending the quarter at around $6.2K. Weekly downloads decreased from 2K at the start of the quarter to 840 by the end of March. The game’s active users also fell from approximately 21.5K to 17.8K throughout the quarter.
Roblox displayed a significant drop in weekly revenue, starting at $13.6K and declining to around $5.6K by the end of March. Downloads also decreased from 3.7K at the beginning of the quarter to 2.1K in the last week of March. Active users remained relatively stable, starting at 163.1K and ending at 153.6K.
Brawl Stars showed a moderate revenue trend, starting at $6.3K in late December and ending at $3.7K by the end of March. Weekly downloads saw a peak of 2K in late December, but generally ranged around 1.2K to 1.6K towards the end of the quarter. Active users remained relatively stable, starting at 73.8K and ending at around 65.8K.
These insights highlight the dynamic nature of the PVP gaming market in Croatia. For more detailed analysis and insights, visit Sensor Tower.